Turning your 3D idea from a block of digital clay to a production ready, fully textured model has just become much easier.
3D-Coat is a specialised 3D painting tool that takes away the limits of traditional sculpting tools to offer a new approach to sculpting, modelling, painting and UV-mapping.
At the heart of 3D-Coat lies the innovative voxel technology which lets artists sculpt and model without any topological constraints, so you can focus more of your time on form and texture, and less on polygons and edge flow.
Creating basic forms becomes much easier with 3D-coat and you can even add detail to objects as you go. Whether you’re creating organic objects, hard surface objects or objects from imported external polygonal meshes, you’ll no longer have to worry about unwanted distortion and stretching.
3D-Coat also introduces a new way of working with topology, using an industry first ‘auto-retopology system’ that lets you draw guide strokes to tell the software how the poly flow should go. Making and editing UV-sets also becomes easier as does texture painting, which offers a per pixel painting approach that is fast and precise.
If you are looking for an easier and faster way of modelling, then 3D-Coat is for you. There are free tutorials to help you get started and a 30-day trial that allows you to explore 3D-Coat’s new features and how they can improve your pipeline.